We all love playing video games, and delight in keeping the fun alive in an industry that has finally grown up. HARDlight is here for the long-term, enabling our team to build their lives whilst loving every step of our exciting exploration into the ever-expanding digital universe.
As the creative engine of all our success, our ambitious and talented team thrive on finding a new perspective and channeling the breadth of their creativity into perfection and pin-point detail. Whether that be the beauty of the digital worlds they create, or the tailored gameplay we place in the hands of our players.
We offer Bupa private health and dental care for you and your family.
Our benefit package is designed so that our employees have access to a whole host of schemes including; matched pension, gym membership, ride to work scheme, electric car scheme, in house yoga and massage, critical illness cover and group life insurance.
Mental, Physical and Financial Health
HARDlight are committed to supporting mental, financial and physical wellbeing and therefore have a suite of support for all our employees.
Flexible Working Hours
Our core working hours are between 10am and 4:30pm, allowing you to be flexible with your working day and maintain a good work/life balance.
Below are all the positions we currently have available at our studio. We strive to maintain the studio atmosphere we have created, a fun, open and engaging space to work in. Talent is very important in an application but someone’s personality will also play a large part in our considerations. We are looking for people to not only join, but enhance our studio.
If you think this is you, and there is a position which suits, then get applying.
Please click this link to view our Candidate Application Notice.
We are looking for a Junior or Graduate technical artist to level up while working on our current and future projects, and could also apply to someone already in games, wanting to move into the technical art role.
You will already have a good understanding and enjoyment of the technical processes involved in game development and an eye for aesthetics. We’ll help mentor and support you as you learn but you’ll need to be eager to learn and not afraid to jump in and figure things out
Technical Artist (Experienced/
We are looking for an experienced or senior level Technical Artist to join our team. This is a great opportunity to be part of our current and future projects across mobile and console, working in multiple technical areas of each game. No two days will be the same!
We understand finding a candidate with experience in every area this role requires may be hard so we are happy to hear from people who are driven and can step up and learn new skills. This role will suit someone who can work independently and proactively.
Lead Artist - Sonic Mobile
We are looking for a Lead Artist to take art ownership for all the live Sonic Mobile titles – Sonic Forces: Speed Battle, Sonic Dash, and Sonic Dash 2: Sonic Boom.
You could be an Art Lead with a proven track record or a Senior Artist wanting to take on more responsibility – either way, this is a great opportunity to join our talented team of artists working on our much-loved Sonic IPs!
Can’t see a role that fits your skills? Don’t worry, we’d still love to hear from you. Send us your CV and write an amazing cover letter - tell us why you’d be a great addition to our team!
We’ve got ambitious plans and we’re always looking for talented and motivated people to join our team!